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Independent tabletop studio

Games with teeth.

We build tight, tactical tabletop games that start simple and get sharper the longer you play them. Our first one is nearly at the table.

8 classes, all in the box 2 players, ~15 minutes In development
1game in the making
8classes to draft
~15 minper duel
2026studio founded

What we make

Our games

One game close to the table, and more already on the whiteboard. Some will fit in a pocket, some will take over the table - all of them reward you for playing them again.

In development

Stickman Skirmish

A 2-player tactical card duel. Pick two of the eight classes, shuffle their cards into one deck, and bluff your rival off the table. Fast, mean and full of dirty tricks - and every class is in the box.

2 players~15 min8 classes included210 matchups
Prototyping

Game two

Stickman Skirmish is the first of several. The next one is on the table now - different game, same obsession with decisions that hurt.

The newsletter hears about it before anyone else.

The design diary goes out every few weeks.Card spoilers, art in progress, and the rules arguments we lost. No launch-day surprise - you will see it coming.

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Two minutes

Which fighters are yours?

Ten battle dilemmas decide your ideal two-class pairing out of 210 combinations - then you can dare a friend to beat it.

Take the quiz
The two founders of Guubra Games at the Dutch Chamber of Commerce on registration day, holding the welcome folder.

Day one at the KvKRegistered in 2026

Our story

It started with a folder that said "Hoera".

Guubra Games became a real company the morning we walked out of the Dutch Chamber of Commerce with a welcome folder and no idea what we had signed up for. The games had existed for a while by then - on kitchen tables, on scrap paper, in arguments about whether Armor was overpowered.

We build in the open: the design diary, the card spoilers, the calls we got wrong the first time.

More about us

The design diary

Be first to the table

One email every few weeks with art reveals, card spoilers and the messy calls behind the games. The list always hears first.

  • Card spoilers and art before anyone else
  • First word when Stickman Skirmish launches
  • One email every few weeks. Unsubscribe any time.

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